Editorial

While you're here make sure you join us. All Sim Pilot members get a monthly e-mail newsletter packed with exclusive content and special promotions. You also get your very own blog space where you can tell the world about your flight sim adventures. On top of that, we offer our members exclusive free content such as special aircraft paints, wallpapers, and other cool stuff. learn more here...

We at Sim Pilot Magazine are driven by our readers and we want to hear from you! Want to read a particular review? Fly a particular tour we haven't covered yet? Have a great story to tell? Tell us and we'll listen. Send us your feedback, your story ideas, or just tell us about yourself. And don't forget to tell your friends about Sim Pilot Magazine!

 
latest articles
by Bill Womack - Thursday, 23 October 2008 - content creation
Want to know how to create a runway that stands out and looks truly stunning? Bill Womack walks you through step by step how he's done the runway for his Plum Island airport. This is a rare chance to look behind the shoulder of one of the scenery design geniuses - and it's easy to follow, too!

 
by Christian Stock - Tuesday, 07 October 2008 - behind the scenes
You probably heard of Microsoft ESP. However, do you know how ESP fits into the Flight Simulator series? We had a chat with the ESP team at Microsoft and learned just exactly what ESP does and what lies ahead. Don't miss this if you want to learn what you may be seeing in the next iteration of Flight Simulator!

 
by Christian Stock - Tuesday, 26 August 2008 - content creation
Want to add some of your own content into Flight Simulator X and become famous? The great thing about missions is that they aren't very complicated to create and you can whip one up in two to three hours. In this tutorial, we tell you how to get started...

 
by Christian Stock - Friday, 01 August 2008 - my opinion
Flight Simulation on consoles is a hot topic often discussed in FS forums. I had a closer look at the hype and the facts. Read on to find out how likely it is we'll see flight sims on consoles any time soon...

 
by Christian Stock - Saturday, 05 July 2008 - tips & tricks
FSX has a very cool hidden feature - you can enable floating airport names over each visible airport. This is really useful when you don't know the area you're flying in very well, but want to know where the closest airports are. Perfect for discovering new airports or finding airports that you want to land at. We created a little easy to follow tutorial that shows you step by step how you can enable these hidden airport labels.

 
latest in: behind the scenes
by Christian Stock - Tuesday, 07 October 2008
You probably heard of Microsoft ESP. However, do you know how ESP fits into the Flight Simulator series? We had a chat with the ESP team at Microsoft and learned just exactly what ESP does and what lies ahead. Don't miss this if you want to learn what you may be seeing in the next iteration of Flight Simulator!

 

latest in: review
by Maurie King - Wednesday, 29 August 2007
Maurie King had a look at the SIAI Marchetti SF.260 from RealAir Simulations. With such a well known developer, expectations are high. Have a read to find out if RealAir have created yet another masterpiece. (Spoiler: RealAir have reinvented aircraft design - find out why in the article).

 

latest in: crosscountry
by Andrew Underwood - Thursday, 02 August 2007
Alaska - America’s state of extremes. It is a wild and rugged state, and a perfect location for a cross-country tour. In Alaska, you have the opportunity to fly among giant glaciers, magnificent mountains and fantastic fiords up in the pristine remote wilderness, far away from the hustle and bustle of everyday life.

 

latest in: flying school
by Christian Stock - Sunday, 28 January 2007
Unless you enjoy heading for disaster, the vertical position above ground is one of things a pilot must always know. There are the two instruments that give us vertical information - they are the altimeter and the vertical speed indicator. We're going to have a closer look at both in this article.

 

latest in: content creation
by Bill Womack - Thursday, 23 October 2008
Want to know how to create a runway that stands out and looks truly stunning? Bill Womack walks you through step by step how he's done the runway for his Plum Island airport. This is a rare chance to look behind the shoulder of one of the scenery design geniuses - and it's easy to follow, too!

 

latest in: tips & tricks
by Christian Stock - Saturday, 05 July 2008
FSX has a very cool hidden feature - you can enable floating airport names over each visible airport. This is really useful when you don't know the area you're flying in very well, but want to know where the closest airports are. Perfect for discovering new airports or finding airports that you want to land at. We created a little easy to follow tutorial that shows you step by step how you can enable these hidden airport labels.

 

latest in: on future's edge
by Christian Buchner - Monday, 06 August 2007
This will knock your socks off - a few weeks ago, Christian Buchner has released the beta of a program called TileProxy. TileProxy allows you to fly over high-res Google Earth imagery and we have to say it continues to amaze. Christian will tell you everything about his amazing FS tool - read on!

 

latest in: my opinion
by Christian Stock - Friday, 01 August 2008
Flight Simulation on consoles is a hot topic often discussed in FS forums. I had a closer look at the hype and the facts. Read on to find out how likely it is we'll see flight sims on consoles any time soon...

 

popular articles
by Christian Stock - Saturday, 17 March 2007 - review
Ever heard of Bruce Artwick's Flight Simulator? Geoff Cramond's Aviator? Chuck Yeager's Advanced Flight Trainer? These are some of the very first desktop flight simulators, and believe it or not, flight simulation is a quarter of a century old. Flight Sims certainly have come a long way sine then. The graphics in modern flight sims are simply stunning - you sit in extremely realistic cockpits flying over extremely realistic landscapes. But graphics isn't all what makes a flight sim, the underlying flight dynamics is what makes a virtual aircraft behave like its real counterpart - or not. After 25 years of flight simulation, we think it's time to have a closer look under the hood of two very popular ones: Microsoft’s Flight Simulator X and Laminar Research’s X-Plane 8.50.